As the third game developed by Crystal Dynamics, it presents the conclusion of a trilogy that was fleshed out in Anniversary, which retold the story of Lara's first adventure highlighting her family drama. Tomb Raider Underworld picks up after the events of Tomb Raider Legend. Granted, the plot is a perfect capper based on the story trajectory of the last two games, so there is some value for followers of Lara Croft's prior adventures, but take heed that you'll need to wade through quite a few pernicious control issues, a querulous camera and several straight up bugs to get at the goods.
Unfortunately, despite (or perhaps partially because of) Crystal Dynamics' lofty ambitions for Tomb Raider Underworld, this acrobatic platforming puzzler suffers from a severe lack of polish and ultimately feels unfinished. After two reasonably successful Tomb Raider games ( Legend and Anniversary) under its belt, we were really looking forward to developer Crystal Dynamics' newest iteration.